Spells & Spell Casters Errata & FAQs
Errata #1 - On all "teleportation-type" Spells (Hoppin' Harold's Regional Teleport, Smith's Mystical Transportation, and Cybil's Mystical Transportation) the text should state the following info:
"If cast on another character during their turn, but prior to movement, they move AND encounter that same turn." They do not move then lose their turn then Search the space the turn after.
Errata #2 - Not really Errata - just a great suggestion from a fan: Use card protector sleeves on the Spell cards. This keeps the cards in great condition despite heavy use during games. We recommend the Player's Choice brand of sleeves.
[FAQuestion] Adventure #3 Knight's Club - Does a Magical Mount satisfy the Horse criteria of the Knight's Club quest?
[FAQuestion] Burning Spells - Can you burn Spells to increase either side of a combat, even if you are not involved in the fight?
[FAQuestion] Casting Spells - Can you play a spell that the full effect can't be done? That is, is playing a Spell saying "look at opponent's spells, take one" valid on someone without Spell cards?
[FAQuestion] Wish vs. Spell - Can a Wish remove or steal a persistent Spell from another character?
[FAQuestion] Filbert - Filbert is too powerful. He keeps casting tons of Spells!
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